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Nion by
Vortex Technologies Jamyl Syndicate
0
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Posted - 2017.06.13 11:09:24 -
[1] - Quote
i came back into eve since december 2016 after a brake of about 2 years. when i came back the game was ok-ish. now i see its a bloody mess.
first of all lets talk about skill injectors. ok so this makes the game pretty much play to win. people that want to spend a lot of money IRL can pretty much create a character that can fly a carrier/super carrier in just several minutes. they buy plex then they buy skill injectors. this defeats the whole purpose of eve training. adding on people that do this either know what they are doing which means they already playing eve or they dont meaning that get into that shiny ship and a few moments later they lose that ship. i wonder how that impacts in the economy.
second point i want to adress is warfare. here i will talk about the factional warfare and null sec altho i dont have much knowledge about factional warfare. so lets starts with FW which from my point of view is pointless as holding a system in null. normaly all people want to win so what they do when they are in ammar FW well they simply join minmmatar to simply win a make money, so maybe this the whole system is a bit ****** up because there is no goal in factional warfare. now i know there might be more but how i said i m not a specialist. anyone that wants to correct me and say more about it free to do so in the post. now lets talk about null sec. null sec and sovereignty. the problem here is the one in FW. there is no point in taking anyone sov because everyone now upgrades their and have a nice system for their own, which is not such a bad idea, but again whats the purpose of taking sov from somebody if we have the same piece of pie. i might be wrong here clarify on this. another thing is the sov mechanics which i dont understand at all. they are terrible, for example you can anchor any structure in any system doesnt matter if that system belongs to you or not, and some might say but you have a timer on that, yes but this whole thing defeats the purpose on owning a system. i get it that CCP wants to make null sec be accesible for everyone but when the balance between attacker and defender is not there the whole mechanic is ****** up. the type of ships that attacker or defender fly in its another story you need make the balance be 50% for both parties attackers/defenders. i know in the dominion sov mechanics the alliance with bigger fleet and ships would mean they won the grid, field, systems, etc. which is not really balanced but you have to keep in mind that an alliance needs to have the means to defend their systems otherwise, why they are owning the system? i know that for CCP this is a big dillemma because i cant find out my self an idea for sov mechanics so small alliances benefit for null sec space. people that want to express their ideas about are free to do so. i m not an expert and i know in eve there are players far more experienced than me.
so dear CCP stop tying to milk money from us because the playerbase will always want to buy plex instead buy a subcription with real life money. yes i buy subscription with real life money, but i love this game and i m willing to pay it every month because its awesome and normally i dont pay for a game so this says a lot about me. make the game be playble and enjoyable. listen to your playerbase, i know some will want stuff only for the sake of their big alliances but some will come with nice and big ideas for the game. i remember not long you CCP used to listen to the player base and see their reaction first when implementing a new patch with changes. i dont want this game to die and yes if you CCP will go this way the game will probably die because i see more and more people angry who willing to leave unless you change this. if they do this you know what this means, less subscriptions and less money for you and i believe you dont want this. be smart CCP use your logic you will see the benefits from it trust me.
i hope this post doesnt get deleted or gets move to another place so people cant read. if this doesnt happen i want every post their ideas and be free to comment. i dont care about negative talk back. yes there are more stuff that i didnt comment about and yes i write this as a reply to the carrier nerf and i dont fly one because i dont have the skills for that but i do care of what happens in this game. |

Nion by
Vortex Technologies Jamyl Syndicate
0
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Posted - 2017.06.13 11:11:05 -
[2] - Quote
P.S. sorry for my english i know i still have to work on it but i m not perfect. |

Nion by
Vortex Technologies Jamyl Syndicate
0
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Posted - 2017.06.13 11:45:29 -
[3] - Quote
[quote=Cypherous][quote] Skill injectors don't make SP out of nowhere though, players need to use skill extractors to create skill injectors, in this case there is normally a loss of SPin the game in total as there are diminishing returns on injectors depending on the SP you have, for example i fall under the lowest bracket of SP gained form an injector which means almost half the SP used to create that injector just vanishes in to the ether
alright that i didnt know. its something i should had read more about it. also i m not saying i have a problem with plex at all only with skill injectors altho it seems from your explanation that they arent how i imagined. thank for the info. |

Nion by
Vortex Technologies Jamyl Syndicate
0
|
Posted - 2017.06.13 13:31:07 -
[4] - Quote
i dont know you but if i dont struggle in a game i dont see the point in playing it. for me a game that becomes easy is failing it purpose as game. second i dont want to invest more money into a game that i m already playing for. |

Nion by
Vortex Technologies Jamyl Syndicate
1
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Posted - 2017.06.15 11:41:07 -
[5] - Quote
Vanessa Celtis wrote:Nion by wrote:i came back into eve since december 2016 after a brake of about 2 years. when i came back the game was ok-ish. now i see its a bloody mess.
first of all lets talk about skill injectors. ok so this makes the game pretty much play to win. people that want to spend a lot of money IRL can pretty much create a character that can fly a carrier/super carrier in just several minutes. they buy plex then they buy skill injectors. this defeats the whole purpose of eve training. adding on people that do this either know what they are doing which means they already playing eve or they dont meaning that get into that shiny ship and a few moments later they lose that ship. i wonder how that impacts in the economy.
second point i want to adress is warfare. here i will talk about the factional warfare and null sec altho i dont have much knowledge about factional warfare. so lets starts with FW which from my point of view is pointless as holding a system in null. normaly all people want to win so what they do when they are in ammar FW well they simply join minmmatar to simply win a make money, so maybe this the whole system is a bit ****** up because there is no goal in factional warfare. now i know there might be more but how i said i m not a specialist. anyone that wants to correct me and say more about it free to do so in the post. now lets talk about null sec. null sec and sovereignty. the problem here is the one in FW. there is no point in taking anyone sov because everyone now upgrades their and have a nice system for their own, which is not such a bad idea, but again whats the purpose of taking sov from somebody if we have the same piece of pie. i might be wrong here clarify on this. another thing is the sov mechanics which i dont understand at all. they are terrible, for example you can anchor any structure in any system doesnt matter if that system belongs to you or not, and some might say but you have a timer on that, yes but this whole thing defeats the purpose on owning a system. i get it that CCP wants to make null sec be accesible for everyone but when the balance between attacker and defender is not there the whole mechanic is ****** up. the type of ships that attacker or defender fly in its another story you need make the balance be 50% for both parties attackers/defenders. i know in the dominion sov mechanics the alliance with bigger fleet and ships would mean they won the grid, field, systems, etc. which is not really balanced but you have to keep in mind that an alliance needs to have the means to defend their systems otherwise, why they are owning the system? i know that for CCP this is a big dillemma because i cant find out my self an idea for sov mechanics so small alliances benefit for null sec space. people that want to express their ideas about are free to do so. i m not an expert and i know in eve there are players far more experienced than me.
so dear CCP stop tying to milk money from us because the playerbase will always want to buy plex instead buy a subcription with real life money. yes i buy subscription with real life money, but i love this game and i m willing to pay it every month because its awesome and normally i dont pay for a game so this says a lot about me. make the game be playble and enjoyable. listen to your playerbase, i know some will want stuff only for the sake of their big alliances but some will come with nice and big ideas for the game. i remember not long you CCP used to listen to the player base and see their reaction first when implementing a new patch with changes. i dont want this game to die and yes if you CCP will go this way the game will probably die because i see more and more people angry who willing to leave unless you change this. if they do this you know what this means, less subscriptions and less money for you and i believe you dont want this. be smart CCP use your logic you will see the benefits from it trust me.
i hope this post doesnt get deleted or gets move to another place so people cant read. if this doesnt happen i want every post their ideas and be free to comment. i dont care about negative talk back. yes there are more stuff that i didnt comment about and yes i write this as a reply to the carrier nerf and i dont fly one because i dont have the skills for that but i do care of what happens in this game. Are you some kind of super business analyst? EVE is a business in-game and off-game. Buying PLEX's from CCP store with real money and converting that to Skill Injectors or anything else contributes directly to CCP paying the salaries for its employees and Devs, so that we can continue to enjoy the game. Keep this in mind... It is pay to win in a certain way, but it won't teach you how to play properly and win with minimum in-game resources.
i still think ruins the game somehow but hey this is my opinion i can be worng i wont deny so.
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Nion by
Vortex Technologies Jamyl Syndicate
1
|
Posted - 2017.06.19 23:03:30 -
[6] - Quote
Scialt wrote:I'm just going to talk about skill injectors to start with.
I am a player that was active in the 2005-2007 period, and to be honest at that point one annoyance with Eve was that there was no way to catch up skill wise.
In other games, advancement in skill was directly tied to play time and there was a cap. So you could always have the option of catching up if you invested the time.
In eve back in the mid 2000's... there wasn't a way. The guy who started 2 years earlier would always have 2 years more training time with no way to ever catch up. I ended up deciding to give up on the idea of flying capital ships so I could eventually pull even in other areas by focusing on those areas (besides... back then they said there's only ever be 5-7 Titans in game).
Skill injectors addressed that. You COULD grind to catch up (by grinding for isk and using that isk to by injectors). You were no longer forever locked into a skill hierarchy depending on your time of subscription.
Did it put a "pay to win" in place (when it comes to number of skill points)? Yes it did. But that change also added "play to win" (by grinding isk to buy injectors). Before the situation was "join early and don't quit to win".
yeah ive been talking with people from my alliance about this lately. i agree with you one half it solves one issue altho it seems its pay to win. now its this pay to win nature acceptable to the point where new people wont quit the game so easely. in this case i accept it. new blood is always good for the game. |

Nion by
Vortex Technologies Jamyl Syndicate
1
|
Posted - 2017.06.19 23:12:11 -
[7] - Quote
Vortexo VonBrenner wrote:Op, you are 100% correct!
This is outrageous!
This is too far!
Can I have your stuff, please?
what the hell mate? XD |

Nion by
Deep Core Mining Inc. Caldari State
1
|
Posted - 2017.06.21 12:27:13 -
[8] - Quote
KaarBaak wrote:Cypherous wrote: The drop in active players isn't really that massive, there are still enough players here to keep the game going strong for a long while yet, yes there is a decline but there have been far worse declines in the last 5 years than there are now so i doubt very much that the "EVE is dying" argument is any more valid than it has been since EVE launched all those many years ago :P
Point to the part on the graph where the decline was "far worse" in the last 5 years? KB wow that is a bit serious. altho considering is summer well not that surprised. |
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